A lot has changed on Tarkir since we last saw it, with ripples from the Phyrexian invasion altering the landscape of the plane. Tarkir is a plane teeming with natural draconic energy, where dragons are born from fearsome storms. Over time, the people of Tarkir have adapted to life under this constant threat. Five years ago, Ugin awoke from his hibernation and departed Tarkir. No longer empowered by his essence, the dragonstorms finally lessened. This weakened the dragonlords’ grip on power. Without the oppression of the dragonlords, the clans have also reformed as new iterations. Though they draw traditions and ideals from the dragon broods they rebelled against, the clans of today’s Tarkir are new and distinct. While a fragile peace persists between the clans, it is common for ideological disagreements to escalate into full-scale conflicts between clans.

The return to the wild and varied landscapes of Tarkir is nearly here! Join us in welcoming back the plane that gave us numerous dragons, new mechanics and the iconic five clans of Tarkir! Are you excited for its return? Check out some of the awesome cards you can expect to open in packs starting April 4th at Owl Central Games!

Beyond these awesome new cards with their awesome art styles, there’s also plenty of throwbacks you can open too, including some highly sought after inclusions as Special Guests!